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THE LAST MESSAGE

SEASON ONE

THE HOUSE

“Some messages should never be answered.”

The story

Season One of three

A young man receives a message at 2:13 AM from a girl he hasn’t spoken to in three years.

“I need you. Please come to my house. Don’t tell anyone.”

He goes to her house.

She’s missing. Her phone is still there.

Someone has been watching him.

And then he discovers something impossible:

She didn’t send the message.

ONE STORY, THREE SEASONS

  1. 1SEASON ONEThe HouseYOU ARE HERE
  2. 2SEASON TWOThe Other Side
  3. 3SEASON THREE2:13

Episodes

Six episodes. Play them in order.

Episode 1: The House

A 2:13 AM message from a girl he hasn’t heard from in three years. Her door is unlocked. She isn’t home.

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Episode 2: The Secret Room

Behind a locked door: recordings of the two of them. Some show nights neither of them remembers.

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Episode 3: Three Years Ago

An old video leads to a building they don’t remember entering. The night they broke up wasn’t what it seemed.

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Episode 4: The Watcher

The cameras go back years. Then whoever placed them makes contact.

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Episode 5: The Truth

Three years ago, someone decided they should be apart. They weren’t working alone.

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Episode 6: The Last Message

Back where it all started, one question is left: who really sent the message?

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Characters

Not everyone is who they seem.

THE PROTAGONIST

A young man whose past relationship becomes connected to a mystery he never understood.

THE GIRL

His former girlfriend. She knows more about the past than she first lets on.

THE WATCHER

The figure behind the cameras. Always close. Never quite in frame.

About the game

The Last Message is an episodic psychological horror game about two people, one message, and the night they can't remember. It is a mystery, a thriller and a love story, told across three seasons that build to a single ending.

FORMAT
Episodic story game. 3 seasons, 6 episodes each.
GENRE
Psychological horror, suspense, mystery, romance, drama
PLAY
In your browser, on phone, tablet or desktop
CHOICES
Your decisions begin to shape the story in Season Two

Contains themes of surveillance, stalking, memory loss and psychological distress. Best played at night, with headphones.

The story continues